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Luigi, and the level pack New Super Luigi U for New Super Mario Bros U. in 1983, with Luigi filling the role of Mario's brother as the second playable character.
Software constraints of the time—similar to those that gave Mario his distinctive look in Donkey Kong—meant Luigi's first appearance was restricted to a simple palette swap of Mario designed to represent the second player.
Luigi is back on a mission to remove a bunch of stubborn ghosts from some spooky mansions.
Armed with his trusty Poltergust ghost-sucking vacuum cleaner, Mario's brother takes center stage to capture these pesky phantoms.
2 for western players (and later released in Japan as Super Mario USA); this version would play a key role in shaping Luigi's current appearance.
Luigi first appeared in the 1983 arcade game Mario Bros.Nintendo called the period of March 2013 to March 2014 "The Year of Luigi" to commemorate the thirtieth anniversary of the character's existence. The events leading to Luigi's creation began in 1982, during the development of Donkey Kong, where the Nintendo designer Shigeru Miyamoto had created Mario (then known as "Jumpman") hoping that he would be able to recast the character in a variety of roles in future games.